Monday, June 24, 2024

Portfolio 2 - P.2

For this project, I am aiming to match the style of Blizzard/World of Warcraft with a semi-realistic model of this concept created by Allods Online:


The character appears in the Allods Online game, but I aim to match to this original concept design.

References:


Schedule:

Week 1 - Body and Prop Sculpt
Week 2 - Marvelous clothing 
Week 3 - Retopology and UVs
Week 4 - Texturing and posing

ZBrush Renders:

Here is a render of the posed model:



Here is the pose lined up to the reference:





Lighting Setup:



Wednesday, June 19, 2024

Wonderland - Sprint 3

I am working with a team of 6 to create a scene set in Wonderland from Alice in Wonderland. We are adding our own creative touch to the world, while taking a lot of inspiration from the live action movie made by Tim Burton. For this project, I am creating a full model of the Queen of Hearts (aka the Red Queen) that will be animated by another team member, Imani Selvon.

For this sprint, I worked on fixing the body topology and then starting the sculpt of the clothing:

Body topology:




Her references:

Here is the concept art I made:


Here are renders of the proxy, with and without her dress:




Thursday, June 13, 2024

Portfolio 2 - P.1

For this project, I am aiming to match the style of Blizzard/World of Warcraft with a semi-realistic model of this concept created by Allods Online:


The character appears in the Allods Online game, but I aim to match to this original concept design.

References:


Schedule:

Week 1 - Body and Prop Sculpt
Week 2 - Marvelous clothing 
Week 3 - Retopology and UVs
Week 4 - Texturing and posing

ZBrush Render:


Lighting Setup:




Monday, June 10, 2024

Portfolio 1 - P. 4

 For this project, I am going to create a stylized character model targeted towards Iron Galaxy - Rumbleverse. I chose this design:


Here is my styling reference board:


My schedule:

Week 1: Finish proxy for both characters.

Week 2: High res sculpting of Troll A

Week 3: High res sculpt of Troll B, retopology

Week 4: Retopology, texturing, rigging and posing.

Final Renders:





High-res sculpt renders in ZBrush:



Game Res Wireframe: 

Each troll is about 17k tris, totaled to 35k tris together.


UV's




Proxy model renders:



Thursday, June 6, 2024

Wonderland - Sprint 2

I am working with a team of 6 to create a scene set in Wonderland from Alice in Wonderland. We are adding our own creative touch to the world, while taking a lot of inspiration from the live action movie made by Tim Burton. For this project, I am creating a full model of the Queen of Hearts (aka the Red Queen) that will be animated by another team member, Imani Selvon.

For this sprint, I made an animation-ready model of the Red Queen. I plan to make a couple more tweaks to it moving forward and then move on to her clothing.

Here are the renders:




Her references:

Here is the concept art I made:


Here are renders of the proxy, with and without her dress:




Monday, June 3, 2024

Portfolio 1 - P. 3

For this project, I am going to create a stylized character model targeted towards Iron Galaxy - Rumbleverse. I chose this design:


Here is my styling reference board:


My schedule:

Week 1: Finish proxy for both characters.

Week 2: High res sculpting of Troll A

Week 3: High res sculpt of Troll B, retopology

Week 4: Retopology, texturing, rigging and posing.

High-res sculpt renders in ZBrush:



Lighting rig setup:




Proxy model renders:



Portfolio 3 - P.4

For this project, I am creating a bust of this character made by Oscar Vega! You can find his Artstation at  this link here. Reference Board...