Monday, February 5, 2024

Hard Surface Project P.1

For this project, I am practicing modeling techniques for hard-surface items. I picked this reference to work from:


This is a DND item created by Sinlaire on Instagram. You can find their post about this item at this link.

I blocked out the model in Maya and sent it to ZBrush for further detailing.




I had some trouble with the ribbon. I used a curve tool, but it only showed one side.


Here is the model lined up to the reference. 


Here is my non-smoothed topology.

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