Monday, October 2, 2023

Simple Crate Part 2

 This project is a continuation of my previous simple crate project found here.


I brought my previous crate model into ZBrush to sculpt a high-resolution version of the model. From there, I decimated it and exported it again to add UVs in Maya. I then used Substance Painter to bake the high-resolution mesh onto the low-resolution model.


Here are my low-res crate and UVs.




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