Monday, November 20, 2023

Cannon Project P.5

 This is a continuation of my cannon project. For this step, I improved upon my previous ZBrush sculpt and then reimported it into Maya. The game resolution mesh and UVs are ready as well.


3 stages of my model (from left to right): Proxy, Game Res, and High Res
I will be adjusting the platform on the game resolution before baking to fit the new high res scale.




Polygroups


UVs




No comments:

Post a Comment

Portfolio 3 - P.4

For this project, I am creating a bust of this character made by Oscar Vega! You can find his Artstation at  this link here. Reference Board...