Monday, February 26, 2024

Hard Surface Project P.4

For this project, I am practicing modeling techniques for hard-surface items. I picked this reference to work from:


This is a DND item created by Sinlaire on Instagram. You can find their post about this item at this link. 

Here's my final render:



Here's my high-resolution sculpt in ZBrush:



Here's my game resolution: (about 28k polys)



Here is my wireframe:



Here are my UVs:



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