Monday, March 11, 2024

Environmental Art P.2 - Trimsheets

For this project, I practiced making trimsheets. I wanted to make a stone and wood-pattern wall that could be included in my capstone game.

Here is my final result in Unreal Engine:




Here is my reference:

This piece is by Seth Baldwin on Artstation.

Here is my high res sculpt in ZBrush:

Here is my low res model setup in Maya:


Here are my UVs:

Here are my textures:





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